
In the last year, I’ve sat with enough AI product teams to notice the same question coming up again and again.
How do we make our AI feel smart?
It is not the right question. And the fact that so many teams are asking it explains why so many AI products feel generic, hollow, and oddly similar to each other despite running on entirely different models.
The right question is: How do we make our AI feel like itself?
Because AI interaction design is not about making the system appear intelligent. Rather designing the relationship between the system’s intelligence and the person on the other side of it. Get that relationship wrong and no amount of model capability will save the experience. Get it right and users will describe your product the way they describe people they trust.
I’ve thought about this problem from both sides. At Adobe, I spent years designing products used by millions of people with vastly different levels of expertise, expectations, and ways of working. What AI changes is that the product can now respond differently depending on the person using it. The experience is no longer something we simply design and hand over. It is something the system and the user shape together.
The thing nobody tells you about AI and user intelligence
There is a behaviour in AI systems that most product teams discover by accident and almost nobody designs for deliberately. AI interaction reflects the intelligence of the person using it.
A product leader who thinks in frameworks, asks layered questions, and challenges assumptions will pull sophisticated, nuanced responses from the same system that gives a first-time user something flat and generic. The model did not change. The intelligence of the interaction changed because the person changed.
I’ve experienced this myself. The more context, challenge and intent I bring into an AI interaction, the more useful the system becomes. That can feel like the AI is getting smarter. Often, the interaction is getting smarter.
This is not a bug. It is the fundamental mechanic of generative AI. But it creates a design problem that traditional UX has no answer for. In every product built before AI, the designer controlled the experience. A button does the same thing regardless of who presses it. An AI response does not. The experience is co-created, in real time, by the system and the user together.
Most teams respond to this by trying to educate users – writing better prompt suggestions, adding example questions, building onboarding that teaches people how to ask. That helps. But it treats the symptom, not the condition.
The deeper design challenge is this: how do you build an interaction model that elevates the experience regardless of where the user starts?
The Intelligence Interaction Model
Over the course of designing KAI, Kormoan’s own AI product for product strategy, and working on human-centred AI experiences for products like Lean-on, we arrived at a framework we now apply to every AI product engagement.
We call it the Intelligence Interaction Model. Three layers. Each one a design decision. Each one currently being made accidentally by most product teams.

















